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Linux Cross Reference
TINA5/tina-libs/tina/geometry/geomCam_aim.c

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  1 /**********
  2  * 
  3  * This file is part of the TINA Open Source Image Analysis Environment
  4  * henceforth known as TINA
  5  *
  6  * TINA is free software; you can redistribute it and/or modify
  7  * it under the terms of the GNU Lesser General Public License as 
  8  * published by the Free Software Foundation.
  9  *
 10  * TINA is distributed in the hope that it will be useful,
 11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 13  * GNU Lesser General Public License for more details.
 14  *
 15  * You should have received a copy of the GNU Lesser General Public License
 16  * along with TINA; if not, write to the Free Software Foundation, Inc., 
 17  * 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 18  *
 19  **********
 20  * 
 21  * Program :    TINA
 22  * File    :  $Source: /home/tina/cvs/tina-libs/tina/geometry/geomCam_aim.c,v $
 23  * Date    :  $Date: 2002/12/09 11:51:23 $
 24  * Version :  $Revision: 1.1.1.1 $
 25  * CVS Id  :  $Id: geomCam_aim.c,v 1.1.1.1 2002/12/09 11:51:23 cvstina Exp $
 26  *
 27  * Author  : Legacy TINA
 28  *
 29  * Notes : general camera functions
 30  *
 31  *********
 32 */
 33 
 34 #include "geomCam_aim.h"
 35 
 36 #if HAVE_CONFIG_H
 37   #include <config.h>
 38 #endif
 39 
 40 #include <math.h>
 41 #include <tina/sys/sysDef.h>
 42 #include <tina/sys/sysPro.h>
 43 #include <tina/math/mathDef.h>
 44 #include <tina/math/mathPro.h>
 45 #include <tina/geometry/geomCam_gen.h>
 46 #include <tina/geometry/geom_CamDef.h>
 47 
 48 /**
 49 transformation to the coordinate system standing
 50 at point p,
 51 z-axis along aim
 52 y-axis in plane of aim and down
 53 **/
 54 
 55 Transform3 trans3_from_aim(Vec3 p, Vec3 aim, Vec3 down)
 56 {
 57     Vec3    ex = {Vec3_id};
 58     Vec3    ey = {Vec3_id};
 59     Vec3    ez = {Vec3_id};
 60 
 61     vec3_basis(aim, down, &ex, &ey, &ez);
 62     return (trans3_to_frame(p, ex, ey, ez));
 63 }
 64 
 65 /**
 66 camera with position and orientation specified as above
 67 
 68 Note:
 69 
 70 get simplest camera model
 71     type = 0
 72     f = ax = ay = 1.0;
 73     width = height = 1;
 74     cx = cy = 0.0;
 75     pix = 1.0;
 76 
 77 can get more realistic, centred camera with given field of view using
 78     type = 0
 79     f = ax = ay = 1.0;
 80     width = height (e.g. 256.0 or 512.0)
 81     cx = cy = width/2.0
 82     pix = (2.0/width)*tan(theta*DEGREE/2.0) (theta = field of view in degrees)
 83 
 84 standard Tina camera has position and orientation
 85     p = vec3_zero()
 86     aim = vec3_ez()
 87     down = vec3_ey()
 88 **/
 89 
 90 Camera *cam_from_aim(unsigned int type, Vec3 p, Vec3 aim, Vec3 down, double f, double pix, double ax, double ay, double cx, double cy, int width, int height)
 91 {
 92     Transform3 transf = {Transform3_id};
 93 
 94     transf = trans3_from_aim(p, aim, down);
 95 
 96     return (cam_make(type, &transf, f, pix, ax, ay, cx, cy, width, height));
 97 }
 98 

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